ConfigParams.CollisionConfig (Struct)

Namespace: Wrld

The Collision structure that holds whether to create collision meshes for different types of map geometry.

Properties

bool TerrainCollision

Will cause collision geometry to be generated for terrain meshes if true.

bool TerrainCollision { get; set; } 

bool RoadCollision

Will cause collision geometry to be generated for road meshes if true.

bool RoadCollision { get; set; } 

bool BuildingCollision

Will cause collision geometry to be generated for building meshes if true.

bool BuildingCollision { get; set; }