Announcing WRLD SDK for UnityBy WRLD Team on 1st June 2017 | Announcements
Your World Reimagined, now with Unity support!
We are excited to announce the launch of WRLD SDK for Unity, so you can build worlds in Unity using a streaming, geo-spatially accurate 3D map for your next location-based game, project, virtual or augmented reality experience. Thank you to our early beta users who shared their feedback with us over the last few months!
WRLD provides a fully textured 3D environment, using a real world coordinate system so it’s ready to use instantly – no need to build a 3D enviroment or import any additional GIS data. Use the Unity editor to select the data layers you want – roads, buildings, trees, labels, etc.
Our SDK package contains simple and default materials that can be used as a starting point to customize your game or project, along with existing textures that can be modified, allowing you to apply unique textures to landmark locations and render the other markings of your world. Explore the WRLD Unity API and examples here.